![]() Each brings unique bonuses and gameplay, as well as a total of nine unique units, four unique buildings, three unique improvements, two unique districts and one unique governor. ![]() NEW LEADERS AND CIVS Nine new leaders from eight new civilizations are introduced. Combat new environmental effects with speculative ideas such as relocating your population out to seasteads and developing technologies to recapture carbon emissions. 21ST CENTURY TECHNOLOGIES & CIVICS A new era has been added to the Technology and Civics trees. Use Diplomatic Favor to extract promises from other leaders, vote on Resolutions, call a Special Session to address an emergency, and increase the weight of your votes in your quest to achieve the new Diplomatic Victory. Earn Diplomatic Favor through Alliances, influencing city-states, competing in World Games, and more. WORLD CONGRESS Make your voice heard among the other leaders of the world. When settling cities, consider the flood risk to coastal lowland areas, but keep in mind that in the late-game, new technologies like Flood Barriers can be used to protect these tiles. ENGINEERING PROJECTS Shape the world around your empire to overcome unfavorable land conditions by making improvements like canals, dams, tunnels and railroads. Your choices about resource usage will directly affect the world’s temperature and can cause melting ice caps and rising sea levels. Initially you’ll be powering your most advanced buildings by burning carbon-based resources like Coal and Oil, but renewable energy sources also unlock as you progress to current-day technologies. These resources are now consumed in power plants to generate electricity for your cities. POWER AND CONSUMABLE RESOURCES Strategic resources play an additional role in Gathering Storm. ENVIRONMENTAL EFFECTS Volcanoes, storms (blizzards, sand storms, tornados, hurricanes), climate change, floods, and droughts. Seven new world wonders can be constructed, as well as a variety of new units, districts, buildings, and improvements. In addition to these new systems, Civilization VI: Gathering Storm introduces eight new civilizations and nine new leaders. Natural disasters like floods, storms, and volcanoes can pillage or destroy your Improvements and Districts – but they may also refresh and enrich the lands after they pass. The choices you make in the game will influence the world ecosystem and could impact the future of the entire planet. Chart a path to victory for your people by developing new advanced technologies and engineering projects and negotiating with the global community in the World Congress on critical issues. ![]() From your post that I quoted above you seem to understand the difference, so I was wrong but now am confused about why you made a statement that you would seemingly have known to be inaccurate.In Gathering Storm, the second expansion to Civilization VI, the world around you is more alive than ever before. Game modes are enabled or disabled with check boxes, which is why I suspected that you were confusing the two things (rules sets and game modes). Someone who read your comment might take it to mean that they would be able to do so, but then they would be misinformed. So, to repeat the example I gave earlier, you cannot choose to enable Gathering Storm but disable Rise and Fall. That is not possible with rules sets because only one can be chosen and each one includes all of the earlier ones. Your comment was misleading because if the options were selected by check boxes then that would imply that one can mix and match all of the options as one might wish. Rules sets are chosen by a drop-down menu. Your comment was inaccurate because choosing a rules set is not a "check or uncheck" situation. A drop-down menu allows you to choose one choice, check boxes would allow you to choose any combination of the available choices. You said that rules sets can be "check or uncheck" during setup. Gathering Storm essentially contains Rise and Fall features as far as I'm aware, which again makes your point confusing to me.Reread your post. Originally posted by Purfohme:In advanced setup there's a dropdown at the top called 'Ruleset' with the option to enable either Gathering Storm, Rise and Fall, or Standard Rules.
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